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Beyond Good and Evil 2

June 7th 2009 01:00
Uncle Pay'j


Must see vid.

Massive fan of the original. Was a cult hit among the hardcores.


This time, none of you should miss out on this masterpiece in the making. The sequel to Michel Ancel's thought provoking and imaginative Beyond Good and Evil is coming.

When?

Nobody knows.

Must see vid.




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Will Nintendo answer your plea?

April 19th 2009 07:57


Rumour has it, Nintendo is going to release something for their core demographic by the end of the year.

Given so much of their business is based on selling to casual buyers, this comes as quite a welcome surprise to their long time fans, who've been most hurt by their lack of interesting content.


Wii music, wii sports, cooking, brain training and fitness. Where did all our adventuring go?

From a business standpoint, it makes sense. Make games that don't cost much, sell them like hot-cakes and you stand to make a fair bit of cash. And Nintendo has, for a number of years now. They sort of tried to bypass the bad taste in the core's mouth with Gamecube rehashes with Wii controls, but given they ARE the core, they'd clearly have already played these games.

Nintendo's President Satoru Iwata recently spoke to ABS CBN news about the PS3 beating the Wii's sales in Japan for the month of March. He wasn't happy. In fact, he thinks the Wii "...is in the most unhealthy condition since it hit the Japanese market.The current condition in the Japanese market is not the one we want."

Maybe it's time to cater to the crowd that got you to where you are in the first place, ay?

Which leads us to the latest rumour making it's happy way round the mill.

Apparently Nintendo is awaiting e3 to announce a triple-A in house title. Considering Wii-Motion plus is on it's way (1 to 1 motion sensing for the Wii-mote), perhaps a new Zelda with realistic sword fighting? A new Mario/Luigi game? Kid Icarus? Metroid?

Maybe a completely new franchise to get the core's blood flowing?

All we know is Nintendo is GameStop's CEO Dan DeMatteo believes a big first-party game is coming because Nintendo has told them to reserve shelf space. In an interview with CNBC he says: "We think there will be a Nintendo key property coming out by the end of the year," said DeMatteo in. They haven't given us any insight, but they have told us to reserve [shelf] space."

Let the anticipation begin!




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Could it have something to do with the infamous plumber's crack? (now in HD)

Or perhaps, Clank is lost somewhere in a time crack that Ratchet has to find?

Who cares! As long as we still get to blow everything onscreen into a million pieces.

If you haven't purchased Tools of Destruction yet, get onto it ASAP in preparation for what's expected to be another AAA adventure this Fall for the north and this Spring for the south.
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PSP2 is coming.

February 27th 2009 01:56
No, this isn't the PSP2 (just a fan mock up). The real thing stands to be much thinner, with no UMD drive.


Yes, this rumour has been on-going for about two years (at least) now. However, evidence is slowly beginning to build that it might finally be true.

Sony could be hoping to release a second version of their PlayStation Portable system towards the second half of this year.

Yes we know that they’ve released a revision system (the PSP 2000), but Sony only made slight changes to the screen and size.

Well, size could become even smaller if these latest rumours hold true.

A new job listing on the Sony Computer Entertainment Japan website asks for someone to "evaluate/assess" a "new games machine," and the device will be "part of the PlayStation or PSP series and their peripherals."

As we know the PS3 is still fresh and being hailed as a 10-year system, there can only be one other addition to the PlayStation family that makes any sense.

However the plot thickened even further recently with David Perry, creative officer at Acclaim, revealing that the PlayStation Portable 2 is coming and could be on the streets as early as Q3 (June ’09 onwards).

How does he know?

Well speaking to Kotaku he said: "I spoke to a developer who is working on it right now. I know this developer is already working on it, so that means they have a prototype. That would sound like a fall release to me."

Why’s he telling the press? Wouldn’t developers now no longer trust him?

Who cares! He’s told us and now we know.

Oh, by the way, Perry also claims that the PSP2 will be UMD-free. That’s right children, the days of optical disk are numbered.

Could this work?

Of course it could. Xbox live is a success. The PSN is a success. And who could forget Apple’s runaway success with the App Store? There are literally thousands of people getting rich very quickly through downloadable content.

It proves that customers find it very convenient to have programs and games downloaded straight to their device. It’s actually the only logical next step to take the PlayStation Portable.
Unfortunately for Sony, leaking this news can only mean slower sales for their current model, and with their current third place footing in the home console market, this can’t bode well for the next six months.

Here’s hoping a PS3 price cut is on its way to save the day. Remember Sony, the more systems you have in people’s homes, the more games people will buy and the more money you stand to make. And that’s discluding the profits to be garnered from Blu-Ray titles and royalties.

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Uh oh, RE5's demo disappoints

February 4th 2009 08:55
You're so beautiful. On the outside.


Resident Evil 5's demo was terrible.

I don't know if any of you have downloaded it yet, but seriously, apart from the incredible visuals.. the game doesn't lend itself well to fun.

Capcom keeps saying they did everything deliberately in order to keep it tense and scary, but the game is no longer scary. I don't know what happened to the series, but it became more of an adventure with a "zombie" background story then it did Survival Horror.

Uncharted 2 is going to allow for players to shoot their gun no matter WHAT they're doing. Climbing, dangling, walking, running. Just like in real life, Nathan Drake will be able to shoot and do other things in order to survive. It's called game evolution and the proper use of our next-gen system's processing power.

Instead, Capcom insists on making you stop, then shoot. And if that's not bad enough, you have to press two buttons to shoot!

And it gets worse, you have to hold down the analogue stick all the way AND another button in order to RUN.

This isn't an RPG with pre-rendered background from 1997 Capcom!

Your development team seems perfectly capable in creating games. I'm sure they can keep it scary AND 21st century at the same time.

It's not scary to be stuck shooting with a maze of buttons to press, it's irritating. And even worse, wanting to run and then shoot. You literally have to wrap your hands around the whole controller and press buttons like you're in a government air force's control room.

It doesn't feel good for the player. And it doesn't look good either. The character on screen looks clunky and stiff trying to undertake the various impossible tasks.

Capcom would have been better off releasing the game without a demo -- now tons of people won't be buying the game.

Which is a shame.




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Red Steel. In the beginning, most pretended to have liked the game, but I think by now we can safely assume most gamers didn't.


[ Click here to read more ]
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Resident Evil fan? You'll love this:

January 17th 2009 01:55
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Final Fantasy XIII website goes LIVE

January 10th 2009 01:14
The teaser website allows fans to get closer to the characters with a zoom in button. It also shows off the various environments and the various summons (including the always lovely Shiva).

Just click here for the full site. It is in Japanese though


[ Click here to read more ]
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According to Nielsen research: People prefer playing the original Xbox over PS3


[ Click here to read more ]
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Looks like Home is a success

December 28th 2008 01:03
Look different. Be different. Spend up.


Who knew that people would actually want to pay for virtual clothing and virtual furniture and virtual houses in a virtual life. People are, by the bucket loads


[ Click here to read more ]
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