iPhone, the silent killer?
December 18th 2008 07:56
So all the hype about Metal Gear going the way of the Xbox 360 turned out to be nothing but fanboy wishful thinking (or in the PS3 camp, the stuff of nightmares).
Well, Konami finally announced what their cryptic message meant.
Metal Gear is coming to the iPhone. Oh and Silent Hill and Dance Dance Revolution are also making their way to the iPhone.
In fact, most video game developers are now creating software for the iPhone. When did this new platform suddenly gain such momentum and why are developers so interested in creating software for it?
Well, as Sega has stated recently, Super Monkey Ball for the iPhone has been one of their most profitable games. With little marketing, no packaging, no middle man at the game shop and no instruction booklets to create, Sega was able to make tons of cash with very little effort.
Apple get's 30% (for maintenance) and developers get 70%. That's very generous no matter how you look at it -- Apple is ensuring that everyone has a chance in this new marketplace.
At the beginning of the month Apple announced that they've had over 300 million applications downloaded from the store since its inception. That's an amazing amount considering it's only been functional for five months.
Many out of garage start-ups have also seen much success from the App store. New Zealand artist David Frampton's AUD$7.99 gaming App Chopper launched in July, and was earning him AUD$4000 a day according to the Australian Financial Review. That's some incredible pocket money considering he can now sit back and reap the rewards.
It's just so easy to download a game-app to the iPhone and this is the key to its success. Apple has created an ecosystem unmatched by any other company and it's been a runaway success by all accounts from day one. With it's high quality hand-held 3D graphics, it's easy to use touch screen and accelerometer to it's functionality as an all in one gadget that just stops short of doing your dishes, it's a gaming device to be reckoned with.
Does the iPhone hold the clues to the future of gaming for all of us?
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