Uh oh, RE5's demo disappoints
February 4th 2009 08:55
Resident Evil 5's demo was terrible.
I don't know if any of you have downloaded it yet, but seriously, apart from the incredible visuals.. the game doesn't lend itself well to fun.
Capcom keeps saying they did everything deliberately in order to keep it tense and scary, but the game is no longer scary. I don't know what happened to the series, but it became more of an adventure with a "zombie" background story then it did Survival Horror.
Uncharted 2 is going to allow for players to shoot their gun no matter WHAT they're doing. Climbing, dangling, walking, running. Just like in real life, Nathan Drake will be able to shoot and do other things in order to survive. It's called game evolution and the proper use of our next-gen system's processing power.
Instead, Capcom insists on making you stop, then shoot. And if that's not bad enough, you have to press two buttons to shoot!
And it gets worse, you have to hold down the analogue stick all the way AND another button in order to RUN.
This isn't an RPG with pre-rendered background from 1997 Capcom!
Your development team seems perfectly capable in creating games. I'm sure they can keep it scary AND 21st century at the same time.
It's not scary to be stuck shooting with a maze of buttons to press, it's irritating. And even worse, wanting to run and then shoot. You literally have to wrap your hands around the whole controller and press buttons like you're in a government air force's control room.
It doesn't feel good for the player. And it doesn't look good either. The character on screen looks clunky and stiff trying to undertake the various impossible tasks.
Capcom would have been better off releasing the game without a demo -- now tons of people won't be buying the game.
Which is a shame.
| 67 |
| Vote |






















